id;type;name;description;description_de;power;special;modifier;status;duration;race;researchtime;buildingtime;manpower;spyable;tectype;following;speed;shipclass;cloakingdevice;life;attack;warpfield_type;scanradius;needed_tec_id;manual;manual_de;more;more_de;picture;
"111";"building";"defensive array";"a defense system that destroys up to 200 class 1, 40 class 2 and 4 class 3 ships. in each class fight it gets one attack on all these ships.";"a defense system that destroys up to 200 class 1, 40 class 2 and 4 class 3 ships. in each class fight it gets one attack on all these ships.";"";"";"destroy,enemy,50,1,all,defensive array defends in class 1:|destroy,enemy,10,2,all,defensive array defends in class 2:|destroy,enemy,1,3,all,defensive array defends in class 3:";"normal";"1";"1,2,3,4,5";"1440";"2160";"0";"1";"99";"0";"1";"4";"0";"500";"0";"0";"0";"-2";"a defense system that destroys up to 200 class 1, 40 class 2 and 4 class 3 ships. in each class fight it gets one attack, so it varies in the damage depending on the number of class battles.
this building cannot be rebuilt once it is destroyed.";"Dieses Gebäude ist ein Abwehrmechanismus, der bis zu 200 Klasse 1, 40 Klasse 2 und 4 Klasse 3 Schiffe zerstören kann.
In jedem Klassenkampf gibt es eine Salve ab, die maximal zu diesem ergebnis führen kann.
Wenn es zerstört wird kann es nicht wiederaufgebaut werden.";"";"";"x";
"200";"building";"intelligence station";"all secrets of the alliance are collected here and the flag of the alliance is positioned in this building. every flag commander has one of these buildings and it cannot be destroyed";"all secrets of the alliance are collected here and the flag of the alliance is positioned in this building. every flag commander has one of these buildings and it cannot be destroyed";"";"";"";"normal";"";"1,2,3,4,5";"0";"720";"0";"1";"99";"0";"0";"4";"0";"1";"0";"0";"";"-2";"all secrets of the alliance are collected here and the flag of the alliance is positioned in this building. every flag commander has one of these buildings and it cannot be destroyed";"all secrets of the alliance are collected here and the flag of the alliance is positioned in this building. every flag commander has one of these buildings and it cannot be destroyed";"";"";"";
"59";"building";"transwarp-network";"this is the accessgate to the transwarp-network between the planets of your alliance. within the transwarptunnels you can travel at high speed. ";"mit dieser erfindung kann man ein transwarp-tor bauen zu dem transwarp-netzwerk, das alle allianzmitglieder miteinander verbindet.
durch die transwarp-tunnel kann man mit hoher geschwindigkeit reisen.";"";"";"";"normal";"0";"1,2,3,4,5";"720";"600";"0";"1";"2";"2";"1";"4";"0";"100";"0";"0";"0";"34";"this is the accessgate to the transwarp-network between the planets of your alliance. within the transwarptunnels you can travel at high speed.
once you leave a tunnel the fleet continues with normal warp-speed.
transwarp can only be used between alliance members which both have a transwarp-gate built.";"mit diesem research kann man ein transwarp-tor bauen zu dem transwarp-netzwerk, das alle allianzmitglieder miteinander verbindet.
durch die transwarp-tunnel kann man mit hoher geschwindigkeit reisen.
wenn man den tunnel unterwegs verlässt, ist es nicht mehr möglich die reise im tunnel fortzusetzen. man reist dann mit normaler warpgeschwindigkeit weiter.
ausserdem kann man nur zwischen planeten in einer allianz reisen, die schon beide so ein transwarp-tor gebaut haben.";"";"";"x";
"33";"building";"shipyard";"in the shipyard you build your ships";"im shipyard werden deine schiffe gebaut";"";"";"trigger_0_kill|trigger_0_destroy";"normal";"1";"1,2,3,4,5";"1440";"720";"0";"1";"99";"8";"1";"4";"0";"3500";"0";"0";"0";"-1";"in the shipyard you build your ships.
destroying a shipyard gives the attacker 500 points";"im shipyard werden deine schiffe gebaut.
wenn der shipyard zerstört wird, bringt dies dem angreifer 500 punkte.";"";"";"bv";
"34";"building";"research center";"the intelligence facility of your planet";"das forschungs-zentrum deines planeten";"";"";"trigger_0_kill|trigger_0_destroy";"normal";"1";"1,2,3,4,5";"1440";"1440";"0";"1";"99";"128";"1";"4";"0";"3500";"0";"0";"0";"-1";"the intelligence facility of your planet.
if the research center is destroyed, you cannot start any new researches until a new building is completed.
destroying a research center gives the attacker 500 points";"das forschungszentrum deines planeten. wenn es zerstört wird kann man nichts neues erforschen, bis man ein neues gebaut hat.
die zerstörung bringt dem angreifer 500 punkte";"";"";"x";
"72";"ship";"retreat fighter";"when the retreat fighter gets active it stops the class 1 battle.";"when the retreat fighter gets active it stops the class 1 battle.";"";"";"sd,retreat fighter instructs the retreat of class 1,n|retreat";"normal";"0";"1";"1440";"780";"55";"1";"3";"0";"1";"1";"0";"1";"0";"0";"0";"28";"it commands the whole fighter fleet to break up the operation with a big explosion that destructs the retreat fighter.
(caution! self destruction!) ";"it commands the whole fighter fleet to break up the operation with a big explosion that destructs the retreat fighter.
(Achtung! Selbstzerstörung!!) ";"";"";"";
"128";"ship";"blockade runner";"this heavy armored fighter is immune against some ships, like the interceptor and spectre...";"this heavy armored fighter is immune against some ships, like the interceptor and spectre...";"";"";"f|trigger_0_plus@|trigger_0_destroy@";"normal";"0";"1";"1440";"660";"2";"1";"3";"0";"0";"1";"0";"2";"1";"0";"0";"28";"this heavy armored fighter is immune against some ships, like the interceptor and spectre...";"this heavy armored fighter is immune against some ships, like the interceptor and spectre...";"";"";"x";
"41";"ship";"holo-fleet-carrier";"equipped with a holo projector, that materializes a whole fleet with ships of all classes";"equipped with a holo projector, that materializes a whole fleet with ships of all classes";"";"";"f|add,self,50,1,42|add,self,10,2,43|add,self,1,3,44|add,self,1,4,45,holo-fleet-carrier projects 50 fighters
1 holo-fleet-carrier projects 10 destroyers
1 holo-fleet-carrier projects 1 cruisers
1 holo-fleet-carrier projects 1 mothership,n|event_once,1,shuffle,self,2|event_once,1,shuffle,self,3|event_once,1,shuffle,self,4";"normal";"1";"1";"2880";"720";"45";"1";"4";"0";"1";"1";"0";"10";"0";"0";"0";"38";"equipped with a holo projector, that materializes a whole fleet with ships of all classes.
(50 fighters, 10 destroyers, 1 cruiser and 1 mothership) the holoprojections all have an attack and defense of 0/1. this class 4 ship acts in class one ";"equipped with a holo projector, that materializes a whole fleet with ships of all classes.
(50 fighters, 10 destroyers, 1 cruiser and 1 mothership) the holoprojections all have an attack and defense of 0/. this class 4 ship acts in class one ";"";"";"x";
"158";"ship";"evaporator";"whenever the evaporator gets modified it will destroy one enemy ship with its holo-drain device. ";"immer wenn der evaporator modifiziert wird zerstört er ein gegnerisches schiff";"";"";"f|trigger_plus@kill,enemy,1,this,all,evaporator destroys|trigger_destroy@kill,enemy,1,this,all,evaporator destroys";"normal";"";"1";"2880";"840";"12";"1";"4";"0";"0";"1";"0";"2";"1";"0";"0";"38";"the evaporator emits a high frequency holo-beam to absorb an enemy\'s energy whenever it gets modified. as a result it redirects the energy into a holo-drain device that destroys one enemy vessel";"Immer wenn der Evaporator modifiziert wird, emmitiert er ein hochfrequenz Holo-Strahl um die Energie eines generischen Schiffes zu absorbieren. die Energie wird mit dem Holo-Drain Device genutzt um ein gegnerisches Schiff zu zerstören.";"The evaporator is an intergalactic ship with quad ion-emitting engines for thrust. created on a secluded pre-warp, in top secret move by the Eray Command Nexus, the ship was a retaliatory step against recent strategic moves made by opposing governments. with an increase in flagships dominating the use of more mobile fighters, the battles consisted of sheer power rather than overwhelming the enemy by mass units. to gain back the initiative in mobility and faster production, the evaporator was brought into light. knowing that the larger ships used stronger armor, a different approach was needed to penetrate the ships without increasing the size of the evaporator. in a breakthrough, a lone researcher discovered that they could absorb, emit, and weaken the enemy from the enemy\'s own weapon. by using a plasmic modulator and a modified Xoutory crystal armor, the evaporator can absorb some of the attack and then use the energy to power up a subspace, frequency holo-beam to disturb the opposing ship\'s shields. while the enemies try to remodulate their shields, the evaporator uses the remaining energy to activate a holodrain device that destroys the enemy ship. There are two transistors for the holodrain device as the evaporator can be attacked by two common weapons. one is by brute force and the other is some type of energy weapon that tries to destroy or modify the enemy ship. in any case, the holodrain device compensates by shifting transistors to forcefully rearrange the energy source to power the holodrain device.
in battle simulations, this ship proved valuable in situations where a lack of other smaller ships was present. thus, being able to attack the larger ships. logically, if a smaller ship tried to attack the evaporator, the evaporator will have a smaller retaliatory force to strike back due to the fact that it can only redirect power.
although the ship has been used to destroy bases, the ship failed because the small arms, these buildings were equipped with, were not enough to scratch the extremely tough armor. so, use against buildings is discouraged.";"";"x";
"180";"ship";"holo-generator";"this ships creates 10 holo cruisers (0/1) in the enemy class 3 and 1 holo mothership (0/1) in the enemy class 4";"this ships creates 10 holo cruisers (0/1) in the enemy class 3 and 1 holo mothership (0/1) in the enemy class 4";"";"";"f|create,enemy,10,3,44,holo-generator generates|create,enemy,1,4,45,holo-generator generates";"normal";"";"1";"1440";"720";"25";"1";"5";"0";"0";"1";"0";"2";"0";"0";"0";"79";"this ships creates 10 holo cruisers (0/1) in the enemy class 3 and 1 holo mothership (0/1) in the enemy class 4";"this ships creates 10 holo cruisers (0/1) in the enemy class 3 and 1 holo mothership (0/1) in the enemy class 4";"";"invented by steveno 2004-03-15 17:20:31";"";
"42";"ship";"holo fighter";"a holographic projection by the holo-fleet-carrier";"a holographic projection by the holo-fleet-carrier";"";"";"";"normal";"1";"1";"600";"600";"0";"1";"99";"0";"1";"1";"0";"1";"0";"0";"0";"0";"a holographic projection by the holo-fleet-carrier";"a holographic projection by the holo-fleet-carrier";"";"";"";
"131";"ship";"bulk fighter";"this mycilloid fighter uses an extremely resistent fungusshield and has a weapon of powerfull proto-plasma";"Dieser mycilloid-fighter hat einen starken Panyer und eine Protp-Plasma-Kanone";"";"";"f";"normal";"0";"2";"1440";"720";"3";"1";"3";"0";"0";"1";"0";"4";"2";"0";"0";"28";"this mycilloid fighter uses an extremely resistent fungusshield and has a weapon of powerfull proto-plasma";"Dieser mycilloid-fighter hat einen starken Panyer und eine Protp-Plasma-Kanone";"";"";"x";
"57";"ship";"mine-deployer";"deploys a mine between the enemy ships of class 2.";"deploys a mine between the enemy ships of class 2.";"";"";"f|add,enemy,1,2,58,mine deployed,n|shuffle,enemy,2";"normal";"0";"2";"1440";"600";"4";"1";"4";"0";"1";"1";"0";"1";"0";"0";"0";"78";"this ship deploys a mine (0/1) between the enemy ships of class 2 that deals 10 damage to an enemy ship.";"this ship deploys a mine (0/1) between the enemy ships of class 2 that deals 10 damage to an enemy ship.";"";"";"x";
"106";"ship";"sporator";"the sporator is spreading a spore cloud around all class 1 and class 2 ships, they are all getting +0/+1 and all other sporators in your fleet explode (caution! self destruction!)";"the sporator is spreading a spore cloud around all class 1 and class 2 ships, they are all getting +0/+1 and all other sporators in your fleet explode (caution! self destruction!)";"";"";"mod,both,all,1,all,+,0,1,sporator is modifying all class 1 ships: |mod,both,all,2,all,+,0,1,sporator is modifying all class 2 ships: |rogue,106|sd";"normal";"1";"2";"180";"720";"5";"0";"4";"0";"1";"1";"0";"1";"0";"0";"0";"29";"the sporator is spreading a spore cloud around all class 1 and class 2 ships, they are all getting +0/+1 and all other sporators in your fleet explode (caution! self destruction!)";"the sporator is spreading a spore cloud around all class 1 and class 2 ships, they are all getting +0/+1 and all other sporators in your fleet explode (caution! self destruction!)";"";"";"x";
"86";"ship";"penguin";"a stronger fighter, that recycles itself at the end of any fleet confrontations";"a stronger fighter, that recycles itself at the end of any fleet confrontations";"";"";"f|event_once,4,recycle,self,all,1,86";"normal";"0";"2";"2880";"720";"1";"1";"5";"0";"1";"1";"0";"1";"4";"0";"0";"79";"a stronger fighter, that recycles itself at the end of any fleet confrontations (caution! recycle!) recycles only if a class 4 battle happens";"a stronger fighter, that recycles itself at the end of any fleet confrontations (caution! recycle!) recycles only if a class 4 battle happens";"";"";"x";
"3";"ship";"mosquito";"has no cannons, but stronger shielding";"has no cannons, but stronger shielding";"";"";"f";"normal";"1";"3";"720";"660";"1";"1";"3";"0";"1";"1";"0";"3";"0";"0";"0";"28";"has no cannons, but stronger shielding";"has no cannons, but stronger shielding";"";"";"x";
"8";"ship";"commando-fighter";"if commando-fighter takes its turn, all following fighters get double firepower. but it will obliterate all commando-fighters in your fleet.";"wenn der commando-fighter in aktion tritt verdoppelt er bei allen folgenden fightern die feuerkraft. aber er obliteriert dabei sich selbst und alle anderen commando-fighter";"";"";"f|mod,self,all,1,all,*,2,1,commando fighter gives double firepower to|rogue,8|sd";"normal";"1";"3";"180";"720";"10";"0";"4";"0";"1";"1";"0";"1";"1";"0";"0";"29";"if commando-fighter takes its turn, all following fighters get double firepower. but it will obliterate all commando-fighters in your fleet, so only one commando-fighter will be active, all others just increase the chance for them to get their turn at all. (caution! self destruction!)";"wenn der commando-fighter in aktion tritt verdoppelt er bei allen folgenden fightern die feuerkraft. aber er obliteriert dabei sich selbst und alle anderen commando-fighter, das heißt, dass immer nur einer in aktion tritt, alle anderen werden zerstört, erhöhen aber die wahrscheinlichkeit, dass überhaupt einer an die reihe kommt. (achtung! selbstzerstörung!)";"";"";"x";
"75";"ship";"bounty hunter";"the bounty hunter can destroy an enemy ship completely that already has been damaged ";"the bounty hunter can destroy an enemy ship completely that already has been damaged ";"";"";"blast,enemy,1,this,all,bounty hunter blasts";"normal";"0";"3";"2880";"780";"4";"1";"4";"0";"1";"1";"0";"1";"0";"0";"0";"29";"the bounty hunter can destroy an enemy ship completely that already has been damaged (it is ineffective against buildings and the holo-fleet-carrier)";"the bounty hunter can destroy an enemy ship completely that already has been damaged (it is ineffective against buildings and the holo-fleet-carrier)";"";"";"x";
"9";"ship";"kamikaze";"under self destruction it deals 35 damage to one enemy ship, but also destroys two more ships of your own fleet.";"macht 35 Schaden auf ein gegnerisches Schiff aber zerstört auch zusatzlich zwei deiner eigenen schiffe plus sich selbst";"";"";"f|obliterate,self,2,this,all,kamikaze destroys|sd";"normal";"1";"3";"1440";"660";"1";"1";"5";"0";"1";"1";"0";"1";"35";"0";"0";"24";"under self destruction it deals 35 damage to one enemy ship, but also destroys two more ships of your own fleet. (caution! self destruction!)";"macht 35 Schaden auf ein gegnerisches schiff aber zerstört auch zusätzlich zwei deiner eigenen schiffe plus sich selbst. (achtung selbstzerstörung!)";"";"";"http://www.hirnbrand.de/subdomains/timo/pics/kamikaze.jpg";
"65";"ship";"prophet";"destroys one ship or building but also your whole fleet";"destroys one ship or building but also your whole fleet";"";"";"f|mod,self,all,1,all,*,0,0|mod,self,all,2,all,*,0,0|mod,self,all,3,all,*,0,0|mod,self,all,4,all,*,0,0,atomic explosion destroys whole fleet,n|sd";"normal";"1";"3";"2880";"720";"150";"0";"5";"0";"1";"1";"0";"1";"4000";"-1";"0";"24";"destroys one ship or building but also your whole fleet.
it can travel on its own, with warp 1, but it is an easy target, so one fighter can make it explode and destroy your whole fleet in an atomic explosion (it destroys your buildings too, so do not keep it at home) (caution! self destruction!)";"destroys one ship or building but also your whole fleet.
it can travel on its own, with warp 1, but it is an easy target, so one fighter can make it explode and destroy your whole fleet in an atomic explosion (it destroys your buildings too, so do not keep it at home) (caution! self destruction!)";"";"";"x";
"90";"ship";"fighter escort";"a fighter that increases the shields of 3 standart-fighters by 1 lifepoint each";"Ein Fighter, der die Schilde von drei Standard-Fightern um je einen Lebenspunkt erhöht";"";"";"f|mod,self,3,1,1,+,0,1,escort affected";"normal";"0";"4";"1440";"660";"2";"1";"3";"0";"0";"1";"0";"1";"1";"0";"0";"30";"a fighter that increases the shields of 3 standart-fighters by 1 lifepoint each";"Ein Fighter, der die Schilde von drei Standard-Fightern um je einen Lebenspunkt erhöht";"";"";"x";
"20";"ship";"emp-fighter";"capable of jamming one enemy ship.";"capable of jamming one enemy ship.";"";"";"f|jam,enemy,1,this,EMP-fighter";"normal";"1";"4";"180";"600";"1";"1";"4";"0";"1";"1";"0";"1";"0";"0";"0";"73";"capable of jamming one enemy ship.";"capable of jamming one enemy ship.";"";"";"x";
"83";"ship";"interceptor";"the interceptor is a special ship to wipe out class 1 ships, but it\'s useless against ships of other classes.";"the interceptor is a special ship to wipe out class 1 ships, but it\'s useless against ships of other classes.";"";"";"mod,enemy,2,1,all,+,0,-1,interceptor intercepts";"normal";"1";"4";"1440";"660";"1";"1";"4";"0";"1";"1";"0";"1";"0";"0";"0";"29";"the interceptor is a special ship to wipe out class 1 ships, but it\'s useless against ships of other classes.
it deals 1 damage to two enemy ships each ";"the interceptor is a special ship to wipe out class 1 ships, but it\'s useless against ships of other classes.
it deals 1 damage to two enemy ships each ";"";"";"x";
"100";"ship";"sabotage fighter";"deals one damage to a class 2 ship";"deals one damage to a class 2 ship";"";"";"mod,enemy,1,2,all,+,0,-1,sabotage fighter destroys,p,sabotage fighter starts mission";"normal";"0";"4";"1440";"660";"1";"1";"4";"0";"1";"1";"0";"1";"0";"0";"0";"78";"deals one damage to a class 2 ship";"deals one damage to a class 2 ship";"";"";"x";
"132";"ship";"lucy device";"this mighty EMP-device, that can jam three enemy vessels, is carried by two fighters. it can only be used once. after the battle only two fighters remain";"Diese mächtige EMP-Strahlenwaffe kann drei gegnerische Schiffe lähmen und muß von zwei fightern transportiert werden. Nach dem Kampf ist das lucy device aufgebraucht und nur die zwei fighter bleiben übrig.";"";"";"jam,enemy,3,this,lucy device |evolve,1,1,1,2,";"normal";"0";"4";"2880";"720";"2";"1";"5";"0";"0";"1";"0";"1";"0";"0";"0";"79";"this mighty EMP-device, that can jam three enemy vessels, is carried by two fighters. it can only be used once. after the battle only two fighters remain";"Diese mächtige EMP-Strahlenwaffe kann drei gegnerische Schiffe lähmen und muß von zwei fightern transportiert werden. Nach dem Kampf ist das lucy device aufgebraucht und nur die zwei fighter bleiben übrig.";"";"";"";
"140";"ship";"hammer";"with a heavy particle blast it deals 2 damage to all ships in class 2 and 3 in your and the enemy fleet";"with a heavy particle blast it deals 2 damage to all ships in class 2 and 3 in your and the enemy fleet";"";"";"f|mod,both,all,2,all,+,0,-2,hammer destroys,p,hammer is modifying all class 2 ships,p|mod,both,all,3,all,+,0,-2,hammer destroys,p,hammer is modifying all class 3 ships|rogue,140|sd";"normal";"1";"5";"1440";"720";"16";"0";"3";"0";"1";"1";"0";"1";"1";"0";"0";"30";"with a heavy particle blast it deals 2 damage to all ships in class 2 and 3 in your and the enemy fleet.
only one hammer can be active, all additional hammers will be destroyed.
(caution! self destruction!)";"with a heavy particle blast it deals 2 damage to all ships in class 2 and 3 in your and the enemy fleet.
only one hammer can be active, all additional hammers will be destroyed.
(Achtung! Selbstzerstörung!)";"";"";"x";
"109";"ship";"intruder";"a fighter that increases the attack points of two ships by 1";"a fighter that increases the attack points of two ships by 1";"";"";"f|mod,self,2,1,all,+,1,0,intruder affected";"normal";"0";"5";"1440";"660";"2";"1";"3";"0";"0";"1";"0";"1";"1";"0";"0";"28";"a fighter that increases the attack points of two ships by 1";"a fighter that increases the attack points of two ships by 1";"";"";"x";
"110";"ship";"nano bomber";"this ship destroys one class 1 ship and does 1 damage each to two other class 1 ships.";"this ship destroys one class 1 ship and does 1 damage each to two other class 1 ships.";"";"";"mod,enemy,1,1,all,*,0,0,nano bomber destroys |mod,enemy,2,1,all,+,0,-1,splinter destroys";"normal";"1";"5";"1440";"660";"2";"1";"4";"0";"1";"1";"0";"1";"0";"0";"0";"78";"this ship destroys one class 1 ship and the broken pieces of the explosion do 1 damage each to two ships.
but it\'s useless against ships of other classes.";"this ship destroys one class 1 ship and the broken pieces of the explosion do 1 damage each to two ships.
but it\'s useless against ships of other classes.";"";"";"x";
"118";"ship";"nano virus";"this virus can be transfered by a nanite plague ship. it destroys one ship";"this virus can be transfered by a nanite plague ship. it destroys one ship";"";"";"mod,self,1,this,all,+,0,-1100,ship destroyed by a nano virus,n|jam,enemy,0,this|sd";"normal";"0";"5";"300";"300";"0";"1";"99";"0";"1";"1";"0";"1";"0";"0";"0";"0";"this virus can be transfered by a nanite plague ship. it destroys one ship.
there is also a virus for class 2 and 3";"this virus can be transfered by a nanite plague ship. it destroys one ship.
there is also a virus for class 2 and 3";"";"";"x";
"1";"ship";"fighter";"the fighter is a basic class 1 ship that is versatile enough to be used in almost all fleet configurations. it\'s low cost and balanced attack / defence attributes make it especially valuable when used in combination with more advanced class 1 ships as a distraction to enemy ships or as a modified fighter with higher AP or LP depending on the support ships used with it.";"the fighter is a basic class 1 ship that is versatile enough to be used in almost all fleet configurations. it\'s low cost and balanced attack / defence attributes make it especially valuable when used in combination with more advanced class 1 ships as a distraction to enemy ships or as a modified fighter with higher AP or LP depending on the support ships used with it.";"";"";"f";"normal";"1";"1,2,3,4,5";"60";"600";"1";"1";"2";"0";"1";"1";"0";"1";"1";"0";"0";"33";"the fighter is a basic class 1 ship that is versatile enough to be used in almost all fleet configurations. it\'s low cost and balanced attack / defence attributes make it especially valuable when used in combination with more advanced class 1 ships as a distraction to enemy ships or as a modified fighter with higher AP or LP depending on the support ships used with it.";"the fighter is a basic class 1 ship that is versatile enough to be used in almost all fleet configurations. it\'s low cost and balanced attack / defence attributes make it especially valuable when used in combination with more advanced class 1 ships as a distraction to enemy ships or as a modified fighter with higher AP or LP depending on the support ships used with it.";"";"";"x";
"129";"ship";"evasor";"just like the retreat figther, this ship selfdestructs but also ends the class 2 battle";"just like the retreat figther, this ship selfdestructs but also ends the class 2 battle";"";"";"sd,evasor explodes and instructs the retreat of class 2,n|retreat";"normal";"0";"1";"1440";"900";"60";"1";"3";"0";"0";"2";"0";"10";"0";"0";"0";"28";"just like the retreat figther, this ship selfdestructs but also ends the class 2 battle (caution! self destruction!)";"just like the retreat figther, this ship selfdestructs but also ends the class 2 battle (achtung! selbstzerstörung!)";"";"";"x";
"53";"ship";"holo-clone-ship";"makes a holographic clone of the actual enemy ship.";"makes a holographic clone of the actual enemy ship.";"";"";"clone,clone-ship clones";"normal";"1";"1";"120";"780";"12";"1";"4";"0";"1";"2";"0";"5";"0";"0";"0";"38";"makes a holographic clone of the actual enemy ship.";"makes a holographic clone of the actual enemy ship.";"For example:
Your clone ship fights against a cruiser.
1.Your ship clones the cruiser
2.your cloned ship , in this case the cruiser will do all a cruiser does: it intercepts a torpedo and shoots 100 damage points at the actual enemy ship
3. after this the clone effect ends and it will turn the cruiser back into a 0/5 holo clone ship";"";"x";
"105";"ship";"spectre";"the spectre emittes a heavy shock wave that deals one damage to 1000 class 1 ships in both fleets. ";"the spectre emittes a heavy shock wave that deals one damage to 1000 class 1 ships in both fleets. ";"";"";"f|mod,both,1000,1,all,+,0,-1,heavy shock wave detected: destructed";"normal";"1";"1";"2880";"1320";"400";"1";"4";"0";"1";"2";"0";"10";"0";"0";"0";"31";"the spectre emittes a heavy shock wave that deals one damage to 1000 class 1 ships in both fleets. ";"the spectre emittes a heavy shock wave that deals one damage to 1000 class 1 ships in both fleets. ";"";"";"x";
"148";"ship";"alliance-invader";"this ship carries 10 spy-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 spy-troopers that will use their own landing vessels to reach the surface";"";"";"f|add,self,10,1,147|change,154,troop transport released the landing vessels";"normal";"0";"1";"1440";"720";"6";"1";"4";"0";"1";"2";"0";"10";"0";"0";"0";"119";"this ship carries 10 spy-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 spy-troopers that will use their own landing vessels to reach the surface";"";"";"x";
"114";"ship";"hydra";"the hydra has a superstrong shield, but in a close encounter it will decay a full magnitude everytime it gets shot.";"the hydra has a superstrong shield, but in a close encounter it will decay a full magnitude everytime it gets shot.";"";"";"f|trigger_hit@mod,self,1,2,itself,+,0,-1000,shield decay";"normal";"0";"1";"4320";"720";"18";"1";"5";"0";"0";"2";"0";"3000";"10";"0";"0";"79";"";"";"";"";"";
"43";"ship";"holo destroyer";"a holographic projection by the holo-fleet-carrier";"a holographic projection by the holo-fleet-carrier";"";"";"";"normal";"1";"1";"600";"600";"0";"1";"99";"0";"1";"2";"0";"1";"0";"0";"0";"0";"a holographic projection by the holo-fleet-carrier";"a holographic projection by the holo-fleet-carrier";"";"";"";
"154";"ship";"empty alliance-invader";"this ship carries 10 spy-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 spy-troopers that will use their own landing vessels to reach the surface";"";"";"f";"normal";"0";"1";"1440";"720";"6";"1";"99";"0";"1";"2";"0";"10";"0";"0";"0";"0";"this ship carries 10 spy-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 spy-troopers that will use their own landing vessels to reach the surface";"";"";"x";
"113";"ship";"graze reactor";"breeds up to 7 grazers (7/10) until it gets shot";"breeds up to 7 grazers (7/10) until it gets shot";"";"";"beserk|add,self,1,2,112,grazers breeded,n|mod,self,1,2,itself,+,0,-1.5";"normal";"0";"2";"2880";"720";"20";"1";"3";"0";"0";"2";"0";"10";"0";"0";"0";"27";"breeds up to 7 grazers (7/10) until it gets shot. (caution! self destruction!)";"breeds up to 7 grazers (7/10) until it gets shot. (Achtung! Selbstzerstörung!)";"";"";"";
"133";"ship";"combat reconstructor";"reconstructs two class 1 ships";"reconstructs two class 1 ships";"";"";"f|reconst,self,2,1,all,1,reconstruction success:|shuffle,self,1";"normal";"1";"2";"2880";"720";"6";"1";"4";"0";"1";"2";"0";"10";"2";"0";"0";"47";"reconstructs two class 1 ships";"reconstructs two class 1 ships";"";"";"x";
"150";"ship";"fleets-invader";"this ship carries 10 comando-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 comando-troopers that will use their own landing vessels to reach the surface";"";"";"f|add,self,10,1,149|change,155,troop transport released the landing vessels";"normal";"0";"2";"1440";"720";"6";"1";"4";"0";"1";"2";"0";"10";"0";"0";"0";"119";"this ship carries 10 comando-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 comando-troopers that will use their own landing vessels to reach the surface";"";"";"x";
"63";"ship";"plasma emitter";"the plasma emitter reduces the firepower of 7 own ships by 1
and 7 enemy ships by 2
";"the plasma emitter reduces the firepower of 7 own ships by 1
and 7 enemy ships by 2
";"";"";"f|mod,self,7,this,all,+,-1,0|mod,enemy,7,this,all,+,-2,0,plasma wave emitted,n";"normal";"0";"2";"1440";"780";"10";"1";"5";"0";"1";"2";"0";"10";"0";"0";"0";"79";"
the plasma emitter reduces the firepower of 7 own ships by 1
and 7 enemy ships by 2. mycilloid scientists used human genes from prisoners of war to invent this ship.";"the plasma emitter reduces the firepower of 7 own ships by 1
and 7 enemy ships by 2. mycilloid scientists used human genes from prisoners of war to invent this ship.
";"";"";"x";
"174";"ship";"sporogenator";"releases 3 sporators for the next battle";"releases 3 sporators for the next battle";"";"";"f|create,self,3,stay,106,sporogenator releases sporators";"normal";"";"2";"4320";"720";"25";"1";"5";"0";"0";"2";"0";"5";"4";"0";"0";"79";"releases 3 sporators for the next battle";"releases 3 sporators for the next battle";"";"invented by Heckle 2004-03-06 23:39:43";"";
"58";"ship";"mine";"it is deployed by a mine-deployer. if a mine explodes it deals 10 damage to an enemy ship of class 2
";"it is deployed by a mine-deployer. if a mine explodes it deals 10 damage to an enemy ship of class 2
";"";"";"mod,self,1,this,all,+,0,-10,mine-explosion detected,n|sd";"normal";"0";"2";"300";"300";"0";"1";"99";"0";"1";"2";"0";"1";"0";"0";"0";"0";"it is deployed by a mine-deployer. if a mine explodes it deals 10 damage to an enemy ship of class 2
";"it is deployed by a mine-deployer. if a mine explodes it deals 10 damage to an enemy ship of class 2
";"";"";"x";
"112";"ship";"grazer";"this ship is evolved out of the graze reactor";"this ship is evolved out of the graze reactor";"";"";"f";"normal";"0";"2";"1440";"660";"0";"1";"99";"0";"0";"2";"0";"10";"7";"0";"0";"0";"this ship is evolved out of the graze reactor";"this ship is evolved out of the graze reactor";"";"";"";
"155";"ship";"empty fleets-invader";"this ship carries 10 comando-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 comando-troopers that will use their own landing vessels to reach the surface";"";"";"f";"normal";"0";"2";"1440";"720";"6";"1";"99";"0";"1";"2";"0";"10";"0";"0";"0";"0";"this ship carries 10 comando-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 comando-troopers that will use their own landing vessels to reach the surface";"";"";"x";
"52";"ship";"pirate ship";"steals the actual enemy ship, but only for the actual battle";"steals the actual enemy ship, but only for the actual battle
";"";"";"steal,pirate-ship boards,n";"normal";"1";"3";"180";"780";"15";"1";"4";"0";"1";"2";"0";"5";"0";"0";"0";"29";"steals the actual enemy ship, but only for the actual battle";"steals the actual enemy ship, but only for the actual battle";"";"";"x";
"97";"ship";"scout";"can provide a warp-field that cannot be used by other ships";"can provide a warp-field that cannot be used by other ships";"";"";"f";"normal";"0";"3";"1440";"720";"50";"1";"4";"0";"1";"2";"0";"10";"10";"-9";"0";"31";"can provide a warp-field that cannot be used by other ships";"can provide a warp-field that cannot be used by other ships";"";"";"x";
"103";"ship";"retraitor";"if this ship is jammed it will destroy 2 enemy vessels";"if this ship is jammed it will destroy 2 enemy vessels";"";"";"f|trigger_jam@mod,enemy,2,this,all,+,0,-1100,retrator destroys";"normal";"1";"3";"1440";"660";"8";"1";"4";"0";"1";"2";"0";"6";"10";"0";"0";"29";"if this ship is jammed it will destroy 2 enemy vessels";"if this ship is jammed it will destroy 2 enemy vessels";"";"";"x";
"146";"ship";"com-invader";"this ship carries 10 com-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 com-troopers that will use their own landing vessels to reach the surface";"";"";"f|add,self,10,1,145|change,153,troop transport released the landing vessels";"normal";"0";"3";"1440";"720";"6";"1";"4";"0";"1";"2";"0";"10";"0";"0";"0";"119";"this ship carries 10 com-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 com-troopers that will use their own landing vessels to reach the surface";"";"";"x";
"126";"ship";"campaign ship";"a commando ship that will force your class 2 to attack again";"a commando ship that will force your class 2 to attack again";"";"";"f|sd|restart,self,campaign ship distracts the fleet.
all remaining ships reassemble for another strike after|rogue,126";"normal";"1";"3";"4320";"660";"45";"1";"5";"0";"1";"2";"0";"10";"0";"0";"0";"24";"a commando ship that will force your class 2 to attack again but it will destroy all campaign ships in your fleet, so only one can be active. caution! self destructs!";"a commando ship that will force your class 2 to attack again but it will destroy all campaign ships in your fleet, so only one can be active, Achtung! Selbstzerstörung";"";"";"x";
"76";"ship";"armored corvette";"This ship has a sturdy armor which cannot be penetrated by smaller cannons. The attacker needs to overmatch 10 lp to destroy it in one shot. the explosive reactive armor deflect shots of smaller guns that damage 1 own ship";"This ship has a sturdy armor which cannot be penetrated by smaller cannons. The attacker needs to overmatch 10 lp to destroy it in one shot. the explosive reactive armor deflect shots of smaller guns that damage 1 own ship";"";"";"f|trigger_hit@repair,self,all,unit repaired,n@mod,self,1,this,all,+,0,-0.4,richochet destroy";"normal";"1";"3";"4320";"900";"12";"1";"5";"0";"1";"2";"0";"10";"10";"0";"0";"79";"This ship has a sturdy armor which cannot be penetrated by smaller cannons. The attacker needs to overmatch 10 lp to destroy it in one shot. the explosive reactive armor deflect shots of smaller guns that damage 1 own ship";"This ship has a sturdy armor which cannot be penetrated by smaller cannons. The attacker needs to overmatch 10 lp to destroy it in one shot. the explosive reactive armor deflect shots of smaller guns that damage 1 own ship";"";"";"";
"153";"ship";"empty com-invader";"this ship carries 10 com-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 com-troopers that will use their own landing vessels to reach the surface";"";"";"f";"normal";"0";"3";"1440";"720";"6";"1";"99";"0";"1";"2";"0";"10";"0";"0";"0";"0";"this ship carries 10 com-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 com-troopers that will use their own landing vessels to reach the surface";"";"";"x";
"5";"ship";"eagle";"modified destroyer with a smaller cannon";"Ein modifizierte Destroyer mit einer kleineren Kanone.";"";"";"f";"normal";"1";"4";"120";"660";"4";"1";"3";"0";"1";"2";"0";"10";"2";"0";"0";"28";"modified destroyer with a smaller cannon";"Ein modifizierte Destroyer mit einer kleineren Kanone.";"";"";"http://www.hirnbrand.de/subdomains/timo/pics/eagle.jpg";
"21";"ship";"multi-emp-vessel";"can jam 3 enemy ships ";"can jam 3 enemy ships ";"";"";"f|jam,enemy,3,this,multi-emp-vessel";"normal";"1";"4";"2880";"720";"14";"1";"4";"0";"3";"2";"0";"10";"0";"0";"0";"73";"can jam 3 enemy ships ";"Das multi-emp-vessel kann 3 gegnerische Schiffe blocken";"";"";"x";
"55";"ship";"wasp";"this commando ship modifies 4 ships to gain more firepower (+5)";"this commando ship modifies 4 ships to gain more firepower (+5)";"";"";"f|mod,self,4,2,all,+,5,0,wasp increased the firepower of";"normal";"0";"4";"720";"720";"11";"1";"4";"0";"1";"2";"0";"10";"1";"0";"0";"29";"this commando ship modifies 4 ships to gain more firepower (+5)";"this commando ship modifies 4 ships to gain more firepower (+5)";"";"";"x";
"56";"ship";"probe-invader";"this ship carries 10 probe-troopers that will use their own landing vessels to reach the surface ";"this ship carries 10 probe-troopers that will use their own landing vessels to reach the surface ";"";"";"f|add,self,10,1,36|change,151,troop transport released the landing vessels";"normal";"0";"4";"1440";"720";"6";"1";"4";"0";"1";"2";"0";"10";"0";"0";"0";"119";"this ship carries 10 probe-troopers that will use their own landing vessels to reach the surface ";"this ship carries 10 probe-troopers that will use their own landing vessels to reach the surface ";"";"";"x";
"229";"ship";"roach";"this ship jams 4 enemy class 3 ships when it gets modified. ";"this ship jams 4 enemy class 3 ships when it gets modified. ";"";"";"f|trigger_plus@jam,enemy,4,3,cucaracha jams|trigger_multiply@jam,enemy,4,3,cucaracha jams";"normal";"1";"4";"1440";"720";"10";"1";"4";"0";"3";"2";"0";"10";"10";"0";"0";"73";"this ship jams 4 enemy class 3 ships when it gets modified. ";"this ship jams 4 enemy class 3 ships when it gets modified. ";"";"";"";
"107";"ship";"flying saucer";"can provide a warp-field that cannot be used by other ships";"can provide a warp-field that cannot be used by other ships";"";"";"f";"normal";"0";"4";"1440";"720";"16";"1";"5";"0";"1";"2";"0";"5";"10";"-5";"0";"79";"can provide a warp-field that cannot be used by other ships";"can provide a warp-field that cannot be used by other ships";"";"";"x";
"130";"ship";"parasite frigate";"The parasite frigate spawns larvae that burrow into enemy ship hulls. Deals 1 damage to 10 enemy ships. standart fighters though have a modified robo-immune-system that react to it. 5 standard fighters get +5,+5 but also get selftdestruct.";"The parasite frigate spawns larvae that burrow into enemy ship hulls. Deals 1 damage to 10 enemy ships. standart fighters though have a modified robo-immune-system that react to it. 5 standard fighters get +5,+5 but also get selftdestruct.";"";"";"f|mod,enemy,5,this,1,+,5,5,frigate|manipulate,enemy,5,this,1,~sd|mod,enemy,10,this,all,+,0,-1,frigate shot";"normal";"0";"4";"4320";"780";"12";"1";"5";"0";"0";"2";"0";"10";"2";"0";"0";"79";"";"";"";"";"";
"151";"ship";"empty probe-invader";"this ship carries 10 probe-troopers that will use their own landing vessels to reach the surface ";"this ship carries 10 probe-troopers that will use their own landing vessels to reach the surface ";"";"";"f";"normal";"0";"4";"1440";"720";"6";"1";"99";"0";"1";"2";"0";"10";"0";"0";"0";"0";"this ship carries 10 probe-troopers that will use their own landing vessels to reach the surface ";"this ship carries 10 probe-troopers that will use their own landing vessels to reach the surface ";"";"";"x";
"125";"ship";"mobile repair bot";"repairs one class 2 ship ";"repairs one class 2 ship";"";"";"f|repair,self,all,unit repaired,n";"normal";"1";"5";"1440";"720";"5";"1";"3";"0";"1";"2";"0";"10";"1";"0";"0";"27";"repairs one class 2 ship. the ship that is under fire gets back its full lifepoints";"Repariert ein Klasse 2 Schiff. Das Schiff, das gerade beschossen wird bekommt wieder seine vollen LP ";"";"";"x";
"18";"ship";"c-cannon-module";"this construction-ship cannot shoot, but it can mount a module on a c-cannon-platform. that platform gets 70 additional attack points for each mounted module
";"Dieses Aufbauschiff kann nicht schießen. Es montiert sich auf die c-cannon-platform, die für jedes Modul 70 angriffspunkte erhält.
";"";"";"mod,self,1,3,17,+,70,0,c-cannon-module is mounted on|shuffle,self,3";"normal";"1";"5";"1440";"660";"20";"1";"4";"0";"1";"2";"0";"4";"0";"0";"0";"74";"this construction-ship cannot shoot, but it can mount a module on a c-cannon-platform. that platform gets 70 additional attack points for each mounted module (see c-cannon-platform)
";"Dieses Aufbauschiff kann nicht schießen. Es montiert sich auf die c-cannon-platform, die für jedes Modul 70 angriffspunkte erhält.
(see c-cannon-platform)";"";"";"x";
"25";"ship";"troika";"splits itself into 3 small class 2 ships (4/4)";"splits itself into 3 small class 2 ships (4/4)";"";"";"add,self,3,2,26,troika separates into";"normal";"1";"5";"120";"720";"16";"1";"4";"0";"1";"2";"0";"10";"0";"0";"0";"74";"splits itself into 3 troika modules";"splits itself into 3 troika modules";"";"";"x";
"50";"ship";"missile-launcher";"a destroyer with a missile-launcher that shoots a missile (17/1) into class 3";"a destroyer with a missile-launcher that shoots a missile (17/1) into class 3";"";"";"f|add,self,1,3,51,missile launched,n";"normal";"1";"5";"1440";"840";"10";"1";"4";"0";"1";"2";"0";"10";"0";"0";"0";"78";"a destroyer with a missile-launcher that shoots a missile (17/1) into class 3";"a destroyer with a missile-launcher that shoots a missile (17/1) into class 3";"";"";"http://www.hirnbrand.de/subdomains/timo/pics/missile-launcher.jpg";
"144";"ship";"production-invader";"this ship carries 10 production-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 production-troopers that will use their own landing vessels to reach the surface";"";"";"f|add,self,10,1,143|change,152,troop transport released the landing vessels";"normal";"0";"5";"1440";"720";"6";"1";"4";"0";"1";"2";"0";"10";"0";"0";"0";"119";"this ship carries 10 production-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 production-troopers that will use their own landing vessels to reach the surface";"";"";"x";
"219";"ship";"chronoton-inverter";"creates a space-time-anomaly: one ship on each side and 10 own class 1 ships are creating a reverse time-effect that causes the ships never to have been built at all. the crew of the ships doesn\'t know that the ships have ever existed.
";"creates a space-time-anomaly: one ship on each side and 10 own class 1 ships are creating a reverse time-effect that causes the ships never to have been built at all. the crew of the ships doesn\'t know that the ships have ever existed.
";"";"";"f|recycle,enemy,1,this,all,chronoton-inverter recycles |recycle,self,1,this,all,chronoton-inverter recycles|recycle,self,10,1,all,chronoton-inverter recycles";"normal";"";"5";"4320";"660";"8";"1";"5";"0";"0";"2";"0";"2";"0";"0";"0";"79";"creates a space-time-anomaly: one ship on each side and 10 own class 1 ships are creating a reverse time-effect that causes the ships never to have been built at all. the crew of the ships doesn\'t know that the ships have ever existed.
";"creates a space-time-anomaly: one ship on each side and 10 own class 1 ships are creating a reverse time-effect that causes the ships never to have been built at all. the crew of the ships doesn\'t know that the ships have ever existed.
";"invented by marlito1 2009-02-24 19:37:13";"invented by marlito1 2009-02-24 19:37:13";"";
"26";"ship";"troika module";"one of the three pieces of the troika";"one of the three pieces of the troika";"";"";"f|event_once,2,obliterate,self,all,2,26";"normal";"1";"5";"1440";"720";"0";"1";"99";"0";"1";"2";"0";"4";"4";"0";"0";"0";"one of the three pieces of the troika";"one of the three pieces of the troika";"";"";"x";
"122";"ship";"nano virus";"this virus can be transfered by a nanite plague ship. it destroys one ship";"this virus can be transfered by a nanite plague ship. it destroys one ship";"";"";"mod,self,1,this,all,+,0,-1100,ship destroyed by a nano virus,n|jam,enemy,0,this|sd";"normal";"0";"5";"300";"300";"0";"1";"99";"0";"1";"2";"0";"1";"0";"0";"0";"0";"this virus can be transfered by a nanite plague ship. it destroys one ship";"this virus can be transfered by a nanite plague ship. it destroys one ship";"";"";"x";
"152";"ship";"empty production-invader";"this ship carries 10 production-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 production-troopers that will use their own landing vessels to reach the surface";"";"";"f";"normal";"0";"5";"1440";"720";"6";"1";"99";"0";"1";"2";"0";"10";"0";"0";"0";"0";"this ship carries 10 production-troopers that will use their own landing vessels to reach the surface";"this ship carries 10 production-troopers that will use their own landing vessels to reach the surface";"";"";"x";
"2";"ship";"destroyer";"a medium sized battle ship";"a medium sized battle ship";"";"";"f";"normal";"1";"1,2,3,4,5";"60";"600";"8";"1";"2";"0";"1";"2";"0";"10";"10";"0";"0";"33";"a medium sized battle ship. a destroyer is always a good standard attack ship";"a medium sized battle ship. a destroyer is always a good standard attack ship";"";"";"x";
"187";"ship";"HQ invader";"this ship carries 120 capture the flag troopers";"this ship carries 120 capture the flag troopers";"";"";"f|add,self,120,1,189|change,188,troop transport released the landing vessels";"normal";"0";"1,2,3,4,5";"1440";"720";"150";"1";"3";"0";"1";"2";"0";"10";"0";"0";"0";"59";"this ship carries 120 capture the flag troopers";"this ship carries 120 capture the flag troopers";"";"";"x";
"215";"ship";"infantry transport";"carries one infantry unit for colony battles";"carries one infantry unit for colony battles";"1";"colony, infantry";"f";"normal";"1";"1,2,3,4,5";"1";"600";"4";"1";"3";"0";"1";"2";"0";"10";"0";"0";"0";"214";"carries one infantry unit for colony battles";"carries one infantry unit for colony battles";"";"";"x";
"216";"ship";"tank transport";"carries one combat vehicle unit for colony battles";"carries one combat vehicle unit for colony battles";"1";"colony, combat vehicle";"f";"normal";"1";"1,2,3,4,5";"1";"600";"4";"1";"3";"0";"1";"2";"0";"10";"0";"0";"0";"214";"carries one combat vehicle unit for colony battles";"carries one combat vehicle unit for colony battles";"";"";"x";
"217";"ship";"defense transport";"carries one defense structure units to defend the colony. this will only defend the colony, thery cannot attack enemy colonies";"Enthält Verteidigungs Einheiten um die Kolonien deiner Allianz zu verteidigen. Es ist kein Angriff damit möglich ";"1";"colony, defensive structure";"f";"normal";"1";"1,2,3,4,5";"2";"600";"4";"1";"3";"0";"1";"2";"0";"10";"0";"0";"0";"214";"carries one defense structure units to defend the colony. this will only defend the colony, thery cannot attack enemy colonies";"Enthält Verteidigungs Einheiten um die Kolonien deiner Allianz zu verteidigen. Es ist kein Angriff damit möglich ";"";"";"x";
"188";"ship";"empty HQ invader";"this ship carried 120 capture the flag troopers";"this ship carried 120 capture the flag troopers";"";"";"f";"normal";"0";"1,2,3,4,5";"1440";"720";"150";"1";"99";"0";"1";"2";"0";"10";"0";"0";"0";"0";"this ship carried 120 capture the flag troopers";"this ship carried 120 capture the flag troopers";"";"";"x";
"54";"ship";"shield generator";"a defense system that detects impacts on your ships and generates a shield around them
";"a defense system that detects impacts on your ships and generates a shield around them
";"";"";"shield,1,shield generated";"normal";"0";"1";"1440";"600";"4";"1";"3";"1";"2";"2";"0";"2";"0";"0";"0";"30";"a defense system that detects impacts on your ships. if a ship is not destroyed,
it immediately generates a shield around it.
if the first hit destroys the ship,
the shield comes too late to save it.
if a ships is protected this way, it is dimensionally displaced and keeps alive
a sub-space carrier wave to the remaining ships nearby (in the same class).
if all other ships in that class are destroyed, it looses the carrier wave, thus it
cannot return to normal space directly.
in that case it will return at the end of battle.";"a defense system that detects impacts on your ships. if a ship is not destroyed,
it immediately generates a shield around it.
if the first hit destroys the ship,
the shield comes too late to save it.
if a ships is protected this way, it is dimensionally displaced and keeps alive
a sub-space carrier wave to the remaining ships nearby (in the same class).
if all other ships in that class are destroyed, it looses the carrier wave, thus it
cannot return to normal space directly.
in that case it will return at the end of battle.";"this ship is a bit complicated but it is a useful ship, that allows some nice combinations.
here are some some examples: