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elite fighter
elite fighter (class 1 ship)
Breaks through the enemy class 1 and 2 defence and directly attacks the enemy class 3 but you loose some class 2 ships while they were providing cover for an elite fighter.

invented by marlito1 2006-12-21 20:07:30

Attack/life: 0/1
Manpower: 9

Researchtime: 1 d
Buildingtime: 13 h


kazuuula-Technology
Needed research:
advanced tactics


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fighter escort
fighter escort (class 1 ship)
A fighter that increases the shields of 3 standart-fighters by 1 lifepoint each

Attack/life: 1/1
Manpower: 2

Researchtime: 1 d
Buildingtime: 11 h


kazuuula-Technology
Needed research:
improved field theories

view details
 
hammer
hammer (class 1 ship)
With a heavy particle blast it deals 2 damage to all ships in class 2 and 3 in your and the enemy fleet. Only one hammer can be active, all additional hammers will be destroyed.
(caution! self destruction!)

Attack/life: 1/1
Manpower: 16

Researchtime: 1 d
Buildingtime: 12 h


nanite-Technology
Needed research:
improved field theories

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intruder
intruder (class 1 ship)
A fighter that increases the attack points of two ships by 1

Attack/life: 1/1
Manpower: 2

Researchtime: 1 d
Buildingtime: 11 h


nanite-Technology
Needed research:
advanced tactics

view details
 
cerberus fighter
cerberus fighter (class 1 ship)
Does 4 damage to an enemy class 3 ship

Attack/life: 0/1
Manpower: 3

Researchtime: 2 d
Buildingtime: 13 h


human-Technology
Needed research:
improved targeting

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commando-fighter
commando-fighter (class 1 ship)
If commando-fighter takes its turn, all following fighters get double firepower. But it will obliterate all commando-fighters in your fleet, so only one commando-fighter will be active, all others just increase the chance for them to get their turn at all. (caution! self destruction!)

Attack/life: 1/1
Manpower: 10

Researchtime: 3 h
Buildingtime: 12 h


human-Technology
Needed research:
leadership

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interceptor
interceptor (class 1 ship)
The interceptor is a special ship to wipe out class 1 ships, but it's useless against ships of other classes. It deals 1 damage to two enemy ships each

Attack/life: 0/1
Manpower: 1

Researchtime: 1 d
Buildingtime: 11 h


kazuuula-Technology
Needed research:
leadership

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nano bomber
nano bomber (class 1 ship)
This ship destroys one class 1 ship and the broken pieces of the explosion do 1 damage each to two ships. But it's useless against ships of other classes.

Attack/life: 0/1
Manpower: 2

Researchtime: 1 d
Buildingtime: 11 h


nanite-Technology
Needed research:
improved targeting

Related technologies:
nanite-technology carrier

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sabotage fighter
sabotage fighter (class 1 ship)
Deals one damage to a class 2 ship

Attack/life: 0/1
Manpower: 1

Researchtime: 1 d
Buildingtime: 11 h


kazuuula-Technology
Needed research:
improved targeting

view details
 
sporator
sporator (class 1 ship)
The sporator is spreading a spore cloud around all class 1 and class 2 ships, they are all getting +0/+1 and all other sporators in your fleet explode (caution! self destruction!)

Attack/life: 0/1
Manpower: 5

Researchtime: 3 h
Buildingtime: 12 h


mycilloid-Technology
Needed research:
leadership

Related technologies:
mycilloid-technology sporogenator

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eternity device (class 1 ship)
Due a time-reduction gravity-effect all ships in class 1,2 and 3 get +0/+10. The ship itself is swallowed by the time-gravity-spiral and is destructed.

Attack/life: 0/4
Manpower: 65

Researchtime: 1 d
Buildingtime: 10 h


mycilloid-Technology
Needed research:
science recycle methods

view details
 
prophet
prophet (class 1 ship)
Destroys one ship or building but also your whole fleet. It can travel on its own, with warp 1, but it is an easy target, so one fighter can make it explode and destroy your whole fleet in an atomic explosion (it destroys your buildings too, so do not keep it at home) (caution! self destruction!)

Attack/life: 4000/1
Manpower: 150

Speed: warp 1
(Can only establish a warpfield for itself)

Researchtime: 2 d
Buildingtime: 12 h


human-Technology
Needed research:
fanatic warfare

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nano virus
nano virus (class 1 ship)
This virus can be transfered by a nanite plague ship. It destroys one ship. There is also a virus for class 2 and 3

Attack/life: 0/1

Buildingtime: 5 h


nanite-Technology

Related technologies:
nanite-technology plague ship

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escort (class 2 ship)
Increases the lp of 2 own ships by +2

Attack/life: 1/10
Manpower: 8

Researchtime: 1 d
Buildingtime: 12 h


kazuuula-Technology
Needed research:
advanced tactics

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graze reactor (class 2 ship)
Breeds up to 7 grazers (7/10) until it gets shot. (caution! self destruction!)

Attack/life: 0/10
Manpower: 20

Researchtime: 2 d
Buildingtime: 12 h


mycilloid-Technology
Needed research:
improved computer technology

view details
 
assasin bug (class 2 ship)
Does 1 damage to a class 3 ship

Attack/life: 0/10
Manpower: 4

Researchtime: 1 d
Buildingtime: 12 h


kazuuula-Technology
Needed research:
improved targeting

view details
 
c-cannon-module
c-cannon-module (class 2 ship)
This construction-ship cannot shoot, but it can mount a module on a c-cannon-platform. That platform gets 70 additional attack points for each mounted module (see c-cannon-platform)


Attack/life: 0/4
Manpower: 20

Researchtime: 1 d
Buildingtime: 11 h


nanite-Technology
Needed research:
nano technology

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kinetic deflector ship (class 2 ship)
Uses improved dissipation shields to reflect a small amount of damage to a nearby target.

Attack/life: 0/10
Manpower: 9

Researchtime: 18 h
Buildingtime: 14 h


e-ray-Technology
Needed research:
emp technology

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retraitor
retraitor (class 2 ship)
If this ship is jammed it will destroy 2 enemy vessels

Attack/life: 10/6
Manpower: 8

Researchtime: 1 d
Buildingtime: 11 h


human-Technology
Needed research:
leadership

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spectre
spectre (class 2 ship)
The spectre emittes a heavy shock wave that deals one damage to 1000 class 1 ships in both fleets.

Attack/life: 0/10
Manpower: 400

Researchtime: 2 d
Buildingtime: 22 h


e-ray-Technology
Needed research:
gravity

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wasp
wasp (class 2 ship)
This commando ship modifies 4 ships to gain more firepower (+5)

Attack/life: 1/10
Manpower: 11

Researchtime: 12 h
Buildingtime: 12 h


kazuuula-Technology
Needed research:
leadership

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armored corvette (class 2 ship)
This ship has a sturdy armor which cannot be penetrated by smaller cannons. The attacker needs to overmatch 10 lp to destroy it in one shot. The explosive reactive armor deflect shots of smaller guns that damage 1 own ship

Attack/life: 10/10
Manpower: 12

Researchtime: 3 d
Buildingtime: 15 h


human-Technology
Needed research:
science recycle methods

view details
 
hydra (class 2 ship)
Manual technology description for hydra

Attack/life: 10/3000
Manpower: 18

Researchtime: 3 d
Buildingtime: 12 h


e-ray-Technology
Needed research:
science recycle methods

view details
 
parasite frigate (class 2 ship)
Manual technology description for parasite frigate

Attack/life: 2/10
Manpower: 12

Researchtime: 3 d
Buildingtime: 13 h


kazuuula-Technology
Needed research:
science recycle methods

view details
 
plasma emitter
plasma emitter (class 2 ship)

The plasma emitter reduces the firepower of 7 own ships by 1
And 7 enemy ships by 2. Mycilloid scientists used human genes from prisoners of war to invent this ship.

Attack/life: 0/10
Manpower: 10

Researchtime: 1 d
Buildingtime: 13 h


mycilloid-Technology
Needed research:
science recycle methods

view details
 
mine
mine (class 2 ship)
It is deployed by a mine-deployer. If a mine explodes it deals 10 damage to an enemy ship of class 2


Attack/life: 0/1

Buildingtime: 5 h


mycilloid-Technology

Related technologies:
mycilloid-technology mine-deployer

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nano virus
nano virus (class 2 ship)
This virus can be transfered by a nanite plague ship. It destroys one ship

Attack/life: 0/1

Buildingtime: 5 h


nanite-Technology

Related technologies:
nanite-technology plague ship

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the blob (class 2 ship)
A special defensive class 2 ship, its shields deflect one point of the attackers ap to its own lp. It can only add lp when fighting in its own class.

Attack/life: 1/20
Manpower: 20

Researchtime: 2 d
Buildingtime: 12 h


e-ray-Technology

view details
 
cruiser
cruiser (class 3 ship)
A heavily armored battleship, with a built in short-range torpedo destruction system. Each cruiser destroys one incoming torpedo (see warcruiser)

Attack/life: 100/100
Manpower: 60

Researchtime: 1 h
Buildingtime: 10 h


Needed research:
shipyard

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apollo cruiser
apollo cruiser (class 3 ship)
This ship does 10 damage to ten class 2 ships

Attack/life: 0/100
Manpower: 85

Researchtime: 1 d
Buildingtime: 13 h


human-Technology
Needed research:
improved field theories

view details
 
magellan cruiser (class 3 ship)
A large support cruiser when destroyed adds -10/+10 ap/lp to 10 ships in class 3

invented by kratos 2006-06-16 14:53:05

Attack/life: 100/100
Manpower: 100

Researchtime: 1 d
Buildingtime: 12 h


human-Technology
Needed research:
advanced tactics

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cloud cruiser (class 3 ship)
By sending out clouds of metal enriched spores, the cloud cruiser makes it more difficult for targetting systems to lock on enemy ships,
The effect is that the 4 next ships(both yours and the enemies) have virtual 1 extra lp.

Attack/life: 50/100
Manpower: 80

Researchtime: 3 h
Buildingtime: 12 h


mycilloid-Technology
Needed research:
leadership

view details
 
dreadnought
dreadnought (class 3 ship)
This universal battleship was built to deal with every battlesituation. In addition to its normal shot it destroys 25 class 1 and 5 class 2 ships, send out a shockwave that deals one damage to 100 enemy ships and it has a torpedo-interception-system

Attack/life: 200/500
Manpower: 375

Researchtime: 1 d
Buildingtime: 14 h


human-Technology
Needed research:
improved targeting

view details
 
shock-wave-cruiser
shock-wave-cruiser (class 3 ship)
Generates a shock wave that deals 1 damage to 30 enemy ships. An important ship to counter missile attacks.

Attack/life: 0/100
Manpower: 65

Researchtime: 1 d
Buildingtime: 12 h


e-ray-Technology
Needed research:
improved targeting

view details
 
battle-drone
battle-drone (class 3 ship)
A small class 1 drone deployed by other ships

Attack/life: 1/1

Buildingtime: 5 h



Related technologies:
nanite-technology cluster-cruiser

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nano virus
nano virus (class 3 ship)
This virus can be transfered by a nanite plague ship. It destroys one ship in the fleet

Attack/life: 0/1

Buildingtime: 5 h


nanite-Technology

Related technologies:
nanite-technology plague ship

view details
 
fleet tender
fleet tender (class 4 ship)
A fast warp-ship, but it cannot be used in battles because it has an instable warp-core that destroys the whole fleet if it gets enemy contact (even one enemy mothership is too much). (caution! self destruction!)

Attack/life: 0/500
Manpower: 350

Speed: warp 8

Researchtime: 1 d
Buildingtime: 16 h


kazuuula-Technology
Needed research:
gravity

view details
 
pioneer-ship
pioneer-ship (class 4 ship)
With this ship you can move your shipyard to another pre-warp-planet. It has a small defense system that destroys up to 400 class1, 120 class 2 and 4 class 3 ships. I each class fight it gets one attack on all these ships.

this ship transports all your men and the technology you need to put up an outpost on another planet. you can install your shipyard only on pre-warp-worlds. the fleet with the pioneer-ship has to stay on that planet as long as you leave your shipyard there.
when you reach the planet you can recycle the pioneer-ship to get the manpower free for production but
you can only move the shipyard and your fleet away from there if you have the manpower to build a new pioneer-ship or your shipyard gets destroyed

Attack/life: 0/2000
Manpower: 4750

Speed: warp 4

Researchtime: 1 d
Buildingtime: 1 d 12 h


Needed research:
gravity

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