commando-fighter (class 1 ship) If commando-fighter takes its turn, all following fighters get double firepower. But it will obliterate all commando-fighters in your fleet, so only one commando-fighter will be active, all others just increase the chance for them to get their turn at all. (caution! self destruction!)
Attack/life: 1/1 Manpower: 10
Researchtime: 3 h Buildingtime: 12 h
human-Technology Needed research: leadership
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